

Katharine only ends up at the site where the events of King’s Bounty II begin because her home stopped sending her money under the direction of a family member who must have clearly gotten sick of her shit and tried to cut her off. She’s the countess of a land called Rigurn but has spent several years away researching magical artifacts and traveling the world. Katharine is one of three characters you can select as your hero in King’s Bounty II, but even her initial bio makes clear that she’d rather be doing something else.

In the case of King’s Bounty II, the thing that hooked me was the sassy attitude of Katharine the mage. In order for the genre to appeal to me, it needs to offer something extra to latch onto, be that the immersive gameplay of something like The Elder Scrolls V: Skyrim or the Nemesis system in Middle-earth: Shadow of Mordor. So many medieval fantasy stories recycle the same themes and ideas to a frustrating degree and blend into a generic blob of tropes.
